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so game is no longer playable?

(1 edit)

What's your issue? Still having problems with that OpenGL stuff?

Either you wait for Godot 3.1 (but nobody knows when it will be released, see the roadmap) or you may try some workarounds: see for instance SwiftShader or mesa-dist-win (you probably have to drop some DLLs inside the main directory of the game, where the "Strive.exe" file is).
People with dual GPUs have fixed their bug through the Control Panel, see 1 and 2. They weren't running Godot games, though, but different softwares.