One thing we really wanted to try and get in there (but didn't get to) was a few cutscenes to liven up the experience. We also tried to focus on making something that was a bit more fun to play since this time around we had a better idea of how to make things work. I'm glad it gave you such a nostalgic feeling, since that era was exactly the one we were going for with the visuals/sound. Thanks for playing!
(P.S. Also glad you enjoyed Paradise Killer! I didn't do much work on it, but I got to do some of the splash art [loading screen paintings] for that game which I'm super proud of!)