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(+1)

Hi Hobcramwork!

Thank you for your feedback, it's very much appreciated. 

I will consider adding an option to reduce the screenshake.

As for the boss: I will take a look at how I can rearrange things to make hitting the weakspots easier. Technically it is possible to destroy them with your gun too.

Thanks again!

(3 edits)

You're very welcome, Meister :D

The screenshake part is entirely up to you, since you know how to do it best, so I'll leave it to you :)

Yes, those weak spots can be attacked with the gun as well, though I found it much easier to hit the second weakspot with the grenades since there's very little space for you to jump up and then shoot at it without touching it by accident :p

Also, I found that the camera was quite tight when following the player's jumping movement, which can be disorienting and would require the full concentration of the player in order to not get dizzy, which would get in the way of making combos read: dashing, jumping and shooting in no particular order, (unless they get used to it), so perhaps you could make the jumping less sudden and the camera could relax it's movements a little?

(+1)

There's some camera tweaking in the works right now, and I already changed the camera behaviour when adjusting to player height, so things are developing ;)

I'm sure the camera will get a lot of reworks over time

Thanks for the follow btw :)

Alright then; good to know that the camera is being updated :)

You're welcome, and I look forward to your progress with this game :D