really in love with this. reminds me of slow cinema where the harsh constraints of time and movement give you permission to focus on all the subtle changes of a scene. it's actually something i've been wondering how to capture in games where any sort of subtle flourishes tend to require hand-crafted finesse (which is a lot of time to make as a developer). but the minimalism of this really strips away the noise, so i can just take in the gentle nuances of the slowly changing light. beautiful game <3