Oh my dear lord I hate you ahah this was so good. I've been trying to make scary games before but it's not as easy as it may seem and you nailed it. Also this dot effect with the black and white based on lighting? It's so beautiful, if you have a tutorial or an hint on how to work with that effect I'd love to hear. Anyway back to the game, absolutely loved the mood, the graphics, additional points for making me feel like I was in space with the windows. Hope to see you in next jams :)
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Thank you so much! The effect is known as Dithering, you should be able to find tutorials online about it! I was actually inspired by the game "Return of the Obra Dinn" to use it. If you're interested in the technicalities, I did this specific effect in Unity's URP like this:
1. Make the scene black and white with a Global Volume
2. Make a Dither shader + material with Shader Graph
3. Make a Blit Render Feature to render the visual output using the Dither material
4. Tweak Fog and Ambient Lighting in the Lighting settings to reduce vision
Hope this helps, and thanks again!