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Too grindy as progress can't be saved (imagine playing on browser and accidentally pressed F5 💀). Having a game that is too grindy may lead to early quitting. The game also lacks punishment for the player for not thinking of a strategy to beat it. Hence you can beat it by click spamming + some healing potions.

There are some issues regarding the UI (and UX):

1. Too many items for a dropdown in the Forging menu

The dropdown on the Forging menu highly affects the cognitive load. Having a lot of options on a single dropdown might confuse players. Unless the player is already familiar with the types of equipment and tiers, there is too much information to process.

Forging Menu

2. Why do I have to equip everything back? :pain:

Every time I want to equip better equipment I need to equip everything back and of course press the 3 confirmation buttons...

Equip Menu

3. The potion menu can only show one digit of how many potions you have. 

Here I currently have 11 of those blue potions, but it only shows the first digit. After using two of the blue potion, it finally showed that I have 9 of them.

Potion UI

Thank you so much for your comments. I'll take it into consideration for next updates