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Day 15:

I worked on objects that can be collected and then you have an automatic counter for them;  it's pretty basic as an inventory system but it works for now.

Technically I just need to make Claudette change the conversation once Robin talks with her with a seashell, and automatically taking off from their inventory. Sounds easy, but I don't know how to do it exactly, so... yeah. Then I'll update the Itch build.

General fixes and boring, boring coding.... I tried to make so the chest remembers being open even if I leave the scene, but it's not working. I'll try again tomorrow. Next videos are about limiting an NPC movement to an area and reseting their location upon changing scenes.

My Unity won't stop crashing when I try to Sync with the server, maybe because I have not updated to the latest version? Idk.

Ans I was bored out of my mind with scripts, so I did a bit of map. 

So yeah... nice enough.