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Round 5

Chaos Card

This time I drew The Huckster. “A group or individual claims to be able to speak directly to and for that deity.”

Well, there’s already people who can speak directly to our deity, but now that my two peoples have met it would make sense that there would be some fraudsters in the midst. 

Here’s what happens: A human named Chima Eustis claiming to be a prophet of Ah’Tix emerges. He can’t actually though. He is able to convince the current queen, a Queen Delara.

Turn 1

There’s some tiles here that I want to fill in and now’s a perfect time.

The tiles: C2, E4, G2. They may seem like they’re far apart and they are, but this is where the Queendom of Glasswood has expanded to. This is seen in the two new cities that pop up along the coasts. 

Ilme Landing in the east. Named in honor of the Vidja’s comrade. 

And the creatively named, North Shore, in the north. Named such because it is on the shore and is to the north.

React

But there’s something that is weighing on my mind that I just can’t get over. I am going to use a react. What happens is related to two things. Since these two cultures are mixing more and more, a faction emerges between them calling themselves the Federation of Associated Species, or FAS. It is mostly associated with the cities of Ilme Landing and Telth.

Turn 2

This turn, I’m going to draw another Chaos Card. I got The Wasteland!

Just like before I’m going to roll for the tile that is affected. I got 7 on the d12 and 6 on the d8. So that’s G6. Basically in the ocean! So that’s interesting.

The Wasteland states: “A region within that tile becomes a barren wasteland.”

A barren wasteland in the middle of the ocean, how does that work? 

This is what happens: on the ocean floor opens up a hole that sucks all sealife there into it. The waters there are oddly still.

The thing I drew looks a bit like a bug, but ah well.


Turn 3

This would be the last turn of the game under the “Play for 5 Rounds” and I think I’m ok with that. It is not surprising that I would not have everything filled in by round 5. I could just play until the world is “done” to my liking but I’m going to commit to five rounds for this play test. 

So for this turn I’m actually going to draw some more.

Those tiles: F6, F7, G7. These are the tiles closest to the ocean hole from the last turn. The thing that is interesting about these tiles is something in the palette that I referenced: Weird Monsters. On these tiles, around the hole strange monstrous beings start sprouting from the ground. The area is mostly mountainous, with sickly pink stuff where the monsters come from.