End
I’m at the end of the game. Does it feel like an ending? Not really, to be honest. There’s so much more that could be told in this world. I could very easily play for another five rounds. I think the way it ends here is a sad one. Much like myself, the god Ah’Tix decides to abandon what they have created after seeing how dangerous and unpredictable their creations can be. This abandonment is more like a hibernation.
What did I learn from this play test?
- The potential solo rules and mortal quests work pretty well. Probably need another playtest or two to get the feel for things.
- I should have followed the advice in the dang book and not had new societies so far from each other.
- There needs to be more incentive to make things on the map other than just landmasses. I think I will write up some rules for when things are defined. Like when you make a society, you can define where a city is.
- There should be more Chaos Cards that allow players to draw in undefined tiles.