0.5.15d
1. bug with shield spell in combat.
shield wont update the "armor" provide when recasting on someone. Example: caster1 has 2 maf, (lets say it makes his shield armor 10), caster2 has 12 (shield armor 45)
caster1 uses shield at himself, his "shield armor" is now 10, if in another turn caster2 caster another shield on caster1, the remaining turns will be updated, but the "armor" keeps the same value of 10.
2. work bug
if using elixir of regression on someone already working on social jobs, they will keep working normally, even with the regressed trait.
Working slaves not showing up in the market nor the magic guild (like how they do in the brothel).
3. not sure if its a bug, but just in case
func awareness():
var number = 0
number = self.sagi*3 + self.wit/10
if mods.has('augmenthearing'):
number += 3
if globals.state.spec == 'Hunter':
number += 10
return number
its not checking nor updating the tattoo bonus.
4. not sure if its a bug
5 - not a bug
not judging, and I know that the same word may have different meanings in others places. But where I live is not possible to have a person be "Slutty" and "prude" at the same time. So slutty and prude should conflit.
is kinda sad and weird that we need to make the slave lose loyalty to get the Slutty trait.
I find weird that rape actions makes loyalty grow even if the slave hasnt the "likes it rough" or masochist trait