This was a pretty unexpected but well-made experience. Once I started to notice that even the text popping in had comedic timing, I knew this was going to be an interesting experience. The "making the vessel" bit was actually really cool.
Outside of that, dialogue animations were all pretty impressive. In fact, there were so many dialogue animations that the raw variety of them kept me entertained, from sprites to effects to just about everything. I really never knew what was coming next, but it never felt wholly random either. There was also a huge amount of gameplay variety, to the point where I'm not even really sure what genre I'd put this game in. The music was also really nice and certainly grew on me.
For some feedback, a lot of the strange spelling, capitalizations, and some fonts made text a bit hard to read at times. I'm not sure the typos added much, though perhaps they were supposed to indicate the "corruption". I also wish there was a "pause" option since characters would sometimes auto-dialogue a bit and I felt I'd miss something if I blinked haha.
Honestly, I found myself a bit disappointed when it ended, in a good way. I actually wanted a bit more. I feel like the game struggled to hold my attention by the time I reached the maze, but it had been so unexpected up to that point that I was waiting for the next thing to really take me by surprise... which the credits did I suppose hahaha. Great submission! Congratulations on reaching the jam's finish line.