Day 6 Update
After total failure to get anything done the past three days, I was back at things today. Got quite a few behind the scenes things working.
I also added in player death and got some kill routines working. Tomorrow I'm hoping for a big day. I really need to get the health bars working, for both incremental damage and dehydration. Ideally, I'd like to get past that and into the building of the first level. I have lots to do and not much time left to do it.
Here's a video showing early motion, player death, and possible soundtrack.