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Thank you very much for your nice comments. The map we used at first was 16 times that. As you have noticed in the game, the number of factors that make the game difficult is very few. While developing the game, we thought not to put any markers while producing the second idea that would force the user, as well as not crashing into asteroids. We thought that it should be a content that people will consume quickly, that people participating in game jam should not be bored while reviewing it, and finally we were able to limit the game this much. Hope you enjoy :) Thanks again!