tempest has some actual up & down attack animations now! I also adjusted the timing on the halberd animation to add a bit more anticipation, although the side will need more reworking later....but another time!!
I'm going to start building the dungeon itself now :^)
added some rough water & stair tiles and begun working on allowing tempest to swim, & also setting whether or not the room is cleared!
the plan for the dungeon is for the main puzzle being raising/lowering the water level, but I also need to plan out the layout 🤔🤔