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I was hoping I'd be able to get more done daily this week, and sure enough it seems to be working out that way.  Was able to work on Cut Me Deeply way more in one session today than I was each day last week.  Game will probably be feature-complete by the end of this week!  Then it'll just be bug testing and revising and whatev.  Plan is to release it on the 29th.

Anyway, rounded out the camp with a bunch of NPC encounters that are there solely for flair.  Added the fourth dungeon, and added some lore to the final level of said dungeon.  Set up the fifth dungeon as the point where Amar will finally reveal what the heck is up with him, and as of such I will need a cutscene there.