Oct 14
Small progress today, made a puzzle for a Mosquito. Part of the trick is that puzzles with symmetry aren't very fun to solve. All the bug puzzles have to be at interesting angles or have interesting features added to make the puzzle fun.
Oct 15
Working on a new title screen with a top-down view of the museum exterior. Pixel art of this scale is hard work! I haven't done much like this before, so I'm following tutorials. Made some progress so far, below:
Oct 16
Dashed out some quick tilemaps for the museum Terrarium/Bug Room and Aquarium/Fish Room.
Oct 17
Skipped today! Feeling sick, will try to get back into it tomorrow.
Oct 18
Feeling under the weather but endeavored to do at least something. Checked the logic on some older puzzles to confirm that they're solvable. Created a few new, tiny puzzles today including a Pill Bug, a Dragonfly, and a Dino Claw Fossil. Of the planned 52 puzzles for the game, 40 of them are ready! The art puzzles take the longest, since it's more like 15-25 puzzles apiece. I'm not crazy about all the designs so far, but now is not the time to be finicky! Editing can come later.