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Update 4

Invasions are done. Either the code is working properly or I bodged it well enough to have roughly the same effect. Either way I'm not touching it again in case I break something.

I had less spare time this weekend than I was hoping, and only a bit of that was at a computer, so didn't get as much done as I'd like. Other than invasions, I've neatened up a couple of the tabs, and added boss monsters. They work much the same as normal minions except all their variables have 'boss' in them.

When I've had access to paper but not a computer I've been:

  •  roughing out how I want the goblin management to work
  • Making a list of adjectives
  • Planning possible upgrades
  • Sketching out layouts for the various menus that will somehow need to be converted to code
  • Finishing the list of images that I either need to make of find placeholders
  • Endgame???

As I didn't get it done this weekend next I'll be working on the goblin section.

At some point I'll actually need to start thinking about the economy as all costs are very much placeholders at the moment. Similarly the stats for invasions.