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WOW, today was productive!  I actually finished off the overworld maps (including the lead-in to the final dungeon of the game: Akeldama's castle).  I made the last not-castle dungeon, too.  It's only one level, but it triggers a flashback where you play as Amar on the day he royally screwed up and painted a big target on his back for the vampires to get their revenge (its hard to explain without spoilers...except that I will say it ties directly into an older game of mine, as in I am literally lifting dialogue from that game for this cutscene).  In this flashback, I learned both how to change the main character's sprite AND how to hide followers.  So yeah, thats a lot.

Tomorrow, I want to focus on the flashback scene.  Get various dialogue and animations and sound effects in place.  Figure out how to make the map look like its nighttime.  Etc.