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Possibly! I just know it's available in a few places, haha.

Anyways, I have also begun preparing a new demo fortunately. Lots of things to fix (some new issues, and some old ones). Might be up tonight, but hard to tell when I will get things ready. Soon, though! :)

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I can test the Indie DB build as well if you'd like :)

Oh, goody! You might then find my e-mail earlier today to be of help for fixing the typos :D

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It is most likely the exact same build. I obviously don't mind though, just be aware that there may not be any difference, haha.

And looked into them. Some weren't wrong and didn't need any fixing (ex: "navigate an area easier" vs "navigate an area easily"), but I've fixed the ones that were wrong or had unnecessary words. :P

Yes,  I thought as much as well, given that progressing past AC-K2 is still impossible, with or without the extra coins from the Memory Zone :p

Ah, okay then; I did note, however, that it's a bit hard to move the map around when you're viewing it, since it remains fixed on one spot depending on which area you're in.

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Also, the KirbyPwnage Twitter link you provided on your Itch.io creator profile is outdated, so I'm following you through your FelixBlobDev account :)

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Ah that's just an outdated link. Will fix. :P

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By the way, while playing though the Indie DB build, I noticed that grabbing the first Digital Heart capsule in the Memory Zone led to to Starter's coin amount increase by 5, healing up and/or saving at the last checkpoint before fighting Avatar X01 increased Starter's coin count by 8, and collecting coins from the fallen viruses does not lead to an increase in Starter's coins.

Also, the Crazed Robot says 'Prepare to be De-assembled', though I think he meant 'Diassembled' instead :p