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I'm really glad the death animation is so pretty, and that the respawn is fairly quick, because I think I may have died more playing this game than Metroid Dread! And I mean that as the biggest possible compliment.

This was a puzzle platformer that required me to have quick-twitch, pro-gamer platformer skills, but also come up with galaxy brain solutions to the puzzles. I wanted to quit at least two dozen times, but that rush when you finally make it through a segment is so rewarding I had to keep pressing on.

Your art and animation throughout are gorgeous. Every piece is so cohesive with the overall aesthetic and the color palette is perfect.  This was such a joy of a world to be a part of. My only gripe is I want to use a gamepad for that precision platforming, but then how do you solve for the time tunnel mechanics? So, not a helpful critique I guess! A solo dev entry for a weeklong jam ... this is really inspiring. Thank you for sharing.

Excellent game. A standout not just in this jam, but in every jam I've participated in.