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I'm not a very good mother, because my poor baby panda died quite a bit. Once I got a rhythm going, it was a fun experience, but you hit a point sometimes where there's nothing you can do to save things, even if I'd whip the stick all the way over to correct, the baby panda would just slide right on by. Maybe if there were a slight upward curve at each end of the stick it would let the player keep a run going longer.

Great art. Super cute and fitting with the overall look. This was a fun play. I'd love to see what you could do with the concept if you kept building on it and refining the controls.

Good entry, team. Thanks for sharing.