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I enjoyed the atmosphere of the game, but I wish there was a little more going on in between long periods of waiting and flipping switches. The tutorial was a bit confusing... I thought it was going to be a little too complicated when I read the wall of text, but in game it was just as simple as keeping things on. It gave me the biggest jump scare I'd had yet in this jam, but that was primarily because nothing had happened for a very long time. Overall, I liked it, and I think the concept could and should be expanded out into something bigger. I am slightly annoyed that it was such a long period of waiting, though... I got killed right before my progress bar filled up while taking a sip of coffee because nothing had happened for a very long time, and now I don't really want to start from scratch because of how long it took to get there. 

It did, however, make me spill my coffee. Which is good, for a horror game.