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Like Stummo, "I failed, but I had fun trying!" I agree with other commenters below that the fail wall should come up the player more slowly at the start of the game, especially when you get stuck on a big white segment but aren't allowed to step on white (or same situation with black). Nice use of the theme and getting the player/character moving around!

(+1)

yeah you’re probably right. The highest I’ve gotten is 92 for score and then it’s quite impossible to outrun. Lol.