Thanks for playing it haha. Yeah, I'm pretty happy with this so far. I think it's a good idea to implement some phrasing for the parser. I wanted to have it be a mystery who the player is at first, but be able to figure it out relatively quickly through the gameplay. I kinda got carried away because I originally planned for just a text adventure, then I thought it would be cool to have a text adventure on a computer in a navigable 3d space. Then I thought it would be cool to have a faux-OS to access files, so the scope really got away from me haha. I'm still working on updating it.