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(1 edit)

The graphics and movement in the game gave me Spectrum vibes, nice little platformer. It took me a while to figure out the ghosts would only attack from behind, like the Boos from Super Mario, a visual cue for this would be helpful.

I like the challenge, but it’s disappointing to have to reset after falling in a pit that looks safe only to find out you can’t reach the ladder again. With more indication of the traps the game would feel more fair. As it is, I only made it about halfway through.