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(+2)

The aesthetic is great, its just funny as heck to me.

I find the controls buggy at times like I made it to the melon barrels and suddenly my character had no strength to pull himself back.

Overall I think the controls need work and the level needs to be longer. You don't have that ability to lose tons of progress from a mistake on the level so there's that aspect of a fodian game missed.

Hey thanks for playing and the feedback!

It’s more Foddian in terms of his older work (QWOP, CLOP) etc and a small philosophical reflection.


After reading some of these reviews, the controls def need some refining.