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Amazing sound design, very clean overall presentation. And who knew there was an even worse way to fall off a ledge? I like the uniqueness of the bouncing mechanic, but it sure is punishing. I got further than I thought I would (still not very far); you have to be absolutely perfect not to end up on the floor after each jump. I wonder if it would be possible to turn the bounce mechanic into an advantage sometimes (e.g., maybe it bounces you higher)? Regardless, great work!