Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Such a great game – concept, music and spot on theme. Beside game itself thanks also for detailed info at game page, README and those intro instructions. Good to see you included so many various items.

Random rooms work quite well, most items do too. Two types of objects I had some issues with hitting often were (understandably) glasses and (not sure why) paintings. 

To highlight the chaos, you can try showing how the rooms ended up looking, maybe at the end screen – randomly tossing items on the ground could be good enough for a start, bonus points if the position adheres to the real direction the item got pushed in. Technically, just keep the last x coord after they have left the screen and set just y. Though I guess figuring out how high above ground all those various items should be (when in toppled over state) to look natural may not be that easy.

Game is on timer and one can easily make a mistake costing several seconds, quick restart button would be helpful.

My current highscore is 9000. For those trying to beat it here are some tips

- The cat is capable of crossing small gaps (namely between those night tables): do not jump too often

- You don't need stay still during room transitions: hit the flap and go on the straight away

- Airtime pays extra points which really do add up, bigger objects are generally easier to juggle: make the shark do a dolphin flip