The team has been busy making the game into a game. We've gotten a lot of the sprites done for Drate and the world is mostly put together. We have a basic map laid out for The Game.
Overall, there's 3 objectives in different sections of the game. First a key, which functions as the platforming tutorial. Then, a battering ram, which forces you to use your elements to adapt to challenges. Finally, your skills are tested to find the final, missing piece of the door.
Right now everyone is focused on implementing puzzles. We've been making sprite assets like wild and coding up their functionality in the game. We've also finished all of Drate's forms.
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Unfortunately, my gif maker is not working well so I can't show the game in action (I'll try to update later!) As penance, please accept these frogs.