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(2 edits) (+1)

Got to be honest, art wasn't great (though I appreciate that it was custom art;  default RPGmaker art often puts me off), I was disappointed by hardly any interactables in the environment (one of the main strengths of rpgmaker games imo), and combat was completely unengaging (since both characters had the exact same kit). However it was carried by the funny writing, EXCELLENT bgm choices, and your voice acting which brought a smile to my face. I also appreciate the effort to provide some varied setpieces to go through. The final dungeon felt like it could be the skeleton for more elaborate puzzles in an expanded version. Solid work!

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Thanks. I had fun making the game, but now realize no matter how good it looks to me, my art skills are not good.

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Good news is art skill can be practiced. Character design is harder to learn imo, and I really enjoyed yours.