Good use of sound, really immersed me in the game. Also impressive trickery with the cabinet, I tried to find any seams, but couldn't find any, well done! The chase was effective and legitimately scared me. But then I got curious and tried the lose scenario which then I found myself a horrifying but also intriguing creature. Overall this is a nice solid experience. One thing I could ask for is the sprint button to be available right away but maybe just jogging speed at the beginning. :)
Viewing post in SCP 432 - Labyrinth jam comments
Thanks so much for playing and giving feedback! Yeahhh the sprint mechanic has been something a lot of people have mentioned, basically the problem was if i made it available from the beginning everyone would just sprint through the entire map which ruins the pacing, in a post jam version I'm thinking of making it more available but *disincentivizing* its use (loud footsteps might get something's attention)