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Hi guys, so i this idea of a play on the trope "coming of age" but my twist is that the main character "comes to terms" with what they have become. I see this as a first person adventure game, and first playable will be a couple of scenes that take place couple weeks after the change and I want to try and build out a couple areas for the player to explore

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So like an introspective, solo experience like Dear Esther?

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yeah i feel the vtm world is great way to explore human behavior and conditioning. Also it would be interesting to give players a set of "tools" and say do what you like and see what happens