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(+1)

Thank you very much about your detailed feedback. At the start i thought about using the mouse but at the end decided to use the keyboard to keep it simple, also about the feedback loop you are absolutely right, it was a bad idea make it slow and hard when you are with low health, i should have play tested.

I still new to making games so i really appreciate this constructive criticism, i'll keep the things you said in mind the next time, and again, thank you.

To go off what D-Studios said... I think it would be cool if when you got hit, a chunk of the asteroid visably flew off, making you go faster! (Even though that doesn't actually make sense)