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Nice entry!

What I liked:

  • Basic mechanic of trying to explore as much as possible with the resources you have
  • look and feel was nice, minimalist but doesn't look unfinished
  • Addictive, drew me in.  Probably spent more time on this game than any other entry!

What could be better:

  • I think there could be a bit more of a tutorial - I did manage to figure out how stuff worked by myself, but there were a few wtf moments, like the first time I died.  Maybe the energy bar can flash and beep or something as you get close to empty?
  • Balance of upgrades is a bit off, I think buying loads of pylons is the best strategy.  But balance is very difficult in a jam game! so understandable
  • I would often die because I forgot to keep an eye on my energy bar, even though I had loads of pylons. Perhaps the flashing/beeping would sort this out.  Or maybe do an auto-drop of a pylon if you run out? Or you get to keep your unused pylons?
  • I felt like the most interesting things to discover were close to the start point, and as you got further out things get more sparse.  I think maybe it should be the other way round, you should be rewarded for managing to venture far out

I think of the entries I've played, this one gave me the "urge to discover" the most. Well done!