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Art style is amazing. One of the prettiest games i've played yet! I think the game is made really solid, had not bugs or issues aside from some terrain exploits to help me win at the top. The only trouble I have with the game is how slow the mechanics are. It makes every fall feel twice as annoying because of how long it takes to recover. However the game is short and once you learn the mechanics it can be easy to figure out and complete the game. Maybe instead of having the character ragdoll, he just lands on his stomach to decrease the randomness of tumbling off a platform. Being helpless in the air and slowly tumbling of the edge of a platform can be highly frustrating. Other than that with a speedup of the core mechanics there is a high amount of potential for this game. I think adding abilities and making the double jump more consistent can allow for more creative map design! The more movement options the harder you can make your level as long as the jumps are fair and have consistent solutions with tight controls! Really excited to see where this goes as it is such a well polished and beautiful style. Nice work and the music was amazing. Wonder who did the music that guy must be a cool chad whose really buff and cool and nice and handsome.