Thanks for the feedback I will look into the sensitivity to see how that is fixed I am guessing it would be by using some lerp between rotations I just not sure how to code it yet. As for the enemies that is actually a mistake on my bad I had them notice the player from a further distance away at one point and they would chase and then attack but then I started testing something and changed their sight distance and forgot to change it back. Thanks for pointing out these issues and thanks for playing the game we are glad you enjoyed it.!