Thank you all for the nice comments on my previous post. Black, no sugar is now online.
Although I didn't spend much time on it, since I went for a game with such a small scope, I was actually able to add features over the course of the jam instead of removing some. That's right, I can hardly believe it either.
As a result, the buttons on the Game&Watch-like device ( the picture I used as a base was apparently from some sort of russian imitation ) are now fully functional. This means I will definitely upload an Android version. However, I have never deployed on Android from Unity, so I'll have to find some time for heavy testing on a couple of devices before I make the build public, which will probably have to wait for a couple of weeks.
Anyway, in the meanwhile, I hope you will enjoy the WebGL version !
Incidentally, question to Miss Myu : Will you make a video about the jam's games ? I found out about your channel thanks to the jam (clever advertising), and although I'm not much of a video-watcher, I'd love to see an overview of the games other participants made.