Hi KrakenDev,
We know these things happen, and we also know you did an effort to try to enter in time to the contest. We very much value your intention to participate, and your consideration of the contest. However, the rules must be the same for all participants. Other participants also have bugs they'd love to ammend, and there are always reasons to accept changes. As organizers, we feel that is much fair to completely freeze all content after deadline, than drawing arbitrary lines to let some participants update their contents, and some others not. Therefore, as we stated in the rules, content is freezed, no update is possible.
Apart from that, I understand that you made an effort to enter the contest and had to push hard against time. This probably lead you not to carefully review the rules of the contest, which clearly state:
Games must load into memory in a single pass. Several loads are valid before the start of the game. Once the game starts, no more loading is permitted. Therefore, only 64K of RAM will be available for any game during execution.
We have reviewed your game, and it loads new data every time you pass a world. Apart from your CDT not working, this feature of your game is against the rules.
As I said, we very much value any effort from any participant, and we also have enjoyed testing your game. However, we shall mark it as disqualified, for the reasons discussed.
Hope you understand our decission, even knowing that it will probably be frustrating for you. Sorry about that.