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(2 edits)

DevLog Update 03

There is some stuff I did in my project here.


I'll use this gif as an example. First, the death water is implemented! At least, almost everything is done here.

The water was planned to have a small animation, but I don't know if I will make that. Second, it needs to "kill" the player and to raise some objects. But for now, the entire object looks like this


All this object go up, and at the top there is a trigger to tell if the player is touching the tiles.

I talked about the animation. The only object I animated was the player, and its only this:

  

Look at him go

Just some stuff need to be done for the game. First, when the player dies, the room need to reset. For now, the water trigger a text, but that is about it.

  

That was a short update, despite the time spent.

What I'm doing next!

Make all the other rooms/stages

Implement the death and the reset system