Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I managed to beat the game! it was really creative and challenging. There was a glitch I ran into where the game completed the moment the boss spawned, so I had to replay it. There was also another glitch? (not sure if intentional or not) where if you used the hull bomb, the circle would fly off at breakneck speeds often causing you to take damage. Sprites were looking great too, also liked the particle effect on the circle. -Grey

(+2)

Awesome!!! Finally someone beat our game!! I was afraid no one could see the boss sprite I had spent hours drawing xD. Thank you for the feedback! We were aware of these bugs - specially the hull bomb, which was the last one powerup feature implemented -, but didn't manage to solve them in time. We wanted something close to the Enter The Gungeon's blank shot, but ended up with a buggy crazy broken expanding hull haha. Our game was late subscripted, and I'm not sure we either could change after subscription or we would have enough time & energy to do that. What powerup did you find the most overpowered ? How many hours did it take you to beat the game ?

(+1)

It took about an hour I think? maybe a bit more or less, can't exactly remember xD I think Hull Bomb and Dash are both my preferred powerup, depending on the current Hull size. At low hull, Bomb is good because it can destroy the bullets close to your ship, even with the glitch. Without the glitch, it would definitely be the best in every situation, because it temporarily increases your movement range. When you have more hull, I preferred using dash, as re-positioning is tough when the circle moves so slowly. Yeah I'm not sure if you are allowed to upload a new version to the gamejam, but I do think the game is worth polishing up if you guys have time- the amount of strategy needed in this shooter is quite refreshing.