I liked it last time so I dropped by to play again. I don't know if there's changes but it's less difficult now. Failed one time on the way, got the overpowered 'why aren't you working on your game anon' card on the second run and beat the demo boss with a shitpost.
There have been some QoL changes that are nice like not being able to no-reply post a reply post (even if you want to post it without a reply) so that's nice to see.
Gameplay would be faster if resources weren't a bit slow to manage compared to basic 1 resource games. All the resources are pooled together and 75% of them look the same -- they're just yellow spheres, so you can't easily tell at a glance how things are, especially because you often want to hold onto cards and not discard them until you either need the resources or your hand is full. It'd be smoother if your hand was made into compartments for each resource type, but that might be awkward to set up visually.