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(1 edit) (+1)

Nice job. Here is a list if ideas I'd like to throw at you to consider. How about:

- adding a counter to see how many starfish you eat.

- making it clear how the player fails (the game ended and restarted at some point but I wasnt sure what i did wrong? Is there a counter counting down that is added to when eating starfish?)

- moving obstacles to avoid (you could do horizontal/vertical/diagonal movement - each with different aquatic animals.

- different difficulty levels with more enemies/starfish at once (it's a bit easy as it is)

- having enemies periodically come in and chase you for a bit before leaving again. Might be fun and change up the gameplay a bit.

Otherwise is shows promise, well done!

Thanks for all your ideas! 

Those are a lot of things I wish to implement actually, I do want to make stage progression in terms of difficulty and differing enemies, power-ups, etc.

Hopefully this will flesh out the game!