I dont like to market my game, its not easy and as Nevada mentioned, you run the risk of people looking down on you.
I actually just released my first game ever yesterday, Cowardly Heroes, and its not easy to market the game at all.
I dont like to market my game, its not easy and as Nevada mentioned, you run the risk of people looking down on you.
I actually just released my first game ever yesterday, Cowardly Heroes, and its not easy to market the game at all.