Hey, just an FYI -- your linux build has a runtime error. I use Godot with C# as well, I think you just need to export with the `NewtonSoft.JSON` library or whatever. Here's the full stacktrace of the error: https://pastebin.com/F9dHgEtG
Hey, just an FYI -- your linux build has a runtime error. I use Godot with C# as well, I think you just need to export with the `NewtonSoft.JSON` library or whatever. Here's the full stacktrace of the error: https://pastebin.com/F9dHgEtG