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(1 edit)

This is fun! Feels like a real game already, kind of got a ludum dare vibe. It emulates that late-90s feel so well; maybe some music would go a long way to really finalising that vibe?

Combat right now feels VERY spammy. I don't know if I could lock on? Feels like dark souls, but kinda more light hearted? I like the broom, but I wish I'd had more options available.

Felt kind of bad not being able to climb up here:


 I got pretty lost after finding the ruins crystal and thought I had to backtrack, the rubble next to this looks like a ramp so I thought I was being taught that I could climb by the environment. That said, you never imply that the player can climb, so maybe no action needed?

Please never change this graphic:

That said, falling through the white down there was an unexpected death.

I say this without a shred of hyperbole - if someone told me this had been a secret early era from game trying the souls formula on the n64 I'd have believed it. Not tryna overcomplement, but this is strong! Gotta leave unexpetedly so will probably do more feedback v soon! Nice work