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I like the concept and the implementation, but the prices are way too high. It shouldn't take ten minutes of upgrading and resource collection to afford the first new node. I mean by the point I managed to unlock the poisonous mushrooms I had three level twenty grasses. If I didn't boost anything it would take another 8 minutes or so before I'd even be able to buy the first one. It's just kind of ridiculous.

Noted. Will roll out a balance patch as soon as I can. 

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I have made everything twice as cheap. I fully understand your point, and I am ready to lower the prices even further, if it still seems "grindy".

Thanks a lot for the heads up.