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Hi, I saw the Jam on itch.io and when I started looking for information on VTM it really fascinated me, but now that I have started developing my game, I have several questions about concepts that I would like someone to tell me if they are well implemented. The idea of my game is that you are part of the nosferatu clan and due to the arrival of the second inquisition and the fall of ShreckNET, the player must complete missions ordered by the Camarilla in broad daylight, and the entire game will be based on no break the masquerade.

I was completely unaware of The world of darkness, and the whole plot seems quite complex to me, so I would like to know if I did a good job with the general idea of my game :)

(+1)

Your plot makes perfect sense! In order to walk in the daylight, the player needs to be either a ghoul (human who is being fed vampire blood and works for Camarilla), or a Thin-Blood (high generation vampire whose vitae is "diluted" enough they seem quite human, and some can walk in daylight without any issues).