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Unfortunately, browser versions don't always work like PC games.

In principle, Unity allows you to make controllers for FPS that work well in both versions. I've seen it in other people's games. But when I was building my own game with a first-person view, I ran into limitations of mouse movement in the browser. The Windows version worked well, but the browser version worked poorly. 

I wish you a successful release of your new game!

(1 edit) (+1)

Yes, I can understand. We can get better results when we make minor fixes and improvements for browser versions. Since it was the first game I made, I focused on only one platform, but I will do as much research as I can so that they have the same experience on every platform in the games I will release from now on. Since I don't like using ready-made codes or scenes while developing games, I progress by learning and researching. For this reason, the mechanisms in the games I make are not completely perfect, but at least I am progressing by learning something. Again, thank you so much for your comments!

No problem. I think you're on the right track. Once again, good luck in your work!