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Anybody have tips for virtual instruments/soundfonts? So far I have some okay-sounding virtual instruments, but when I look for things like soundfonts or 16bit type of stuff to work with, it's always from licensed video games / sound that's just ripped from there. I've been trying to look into it, but the sheer amount of stuff out there is a little overwhelming. If anybody has some go-tos that they would recommend, I'd really appreciate it :']

Deflemask? https://designingsound.org/2018/10/22/making-retro-video-game-sounds/