Stuff i have so far:
Trying to use hyper/tranqs gets you an error, doesn't change status
<<if>> bad condition: status is not a function
Last part of the double voyeur is referred to 'punch single voyeur third' rather than 'punch single voyeur final'
Double voyeur ends with a bunch of missing endifs, might be related
Ether/carob nut are unimplemented, error handler doesn't have link to return, probably just comment out the link atm?
Might want to spread out the exhibition/gape level description a bit more? exhibition 4 is very quick to get, a few rounds in the arcade does it atm
Dio 'giving' you the fertility materia:
{dio's like, wow you already had something shoved up yr ass huh, & he pulls out the [0] materia inside you... <<print>> bad expression: m.split is not a function
A css fix for the inventory area:
Put a flex-wrap: wrap; on ui#inventory to make the inventory handle more than 2 items, droping the margin-bottom: 1em; on li cleans up the spacing for that
It seems to generate a bunch of stray 'barret's in the character description passage as you progress: at the start of Cloud's entry, but the end of red's
barret barret barret barret barret barret barret barret barret barretCloud's mako-infused cum burns inside you, squelching and slurping as it burbles out over your puffy asshole and spills down your legs, painting them in streams of strange, dimly-glowing white-blue cum.